Agility: d10, Strength: d6, Vitality: d8, Alertness: d8, Intelligence: d8, Willpower: d8; Life Points 16; Initiative d10 + d8
Traits: Nature Lover (Minor Asset), Sharp Sense: Vision (Minor Asset), Talented: Climbing (Minor Asset), Deadly Enemy: Grik (Minor Complication), Loyal (Minor Complication), Superstitious (Minor Complication).
Skills: Athletics d6 / Climbing d8, Covert d6 / Stealth d8, Discipline d6, Knowledge d6 / Sailing d8, Perception d6 / Sight d8, Melee Weapon Combat d6 / Pike d8, Survival d6, Unarmed Combat d6 / Brawling d8 for a total of 60 in skills. Each member of a Lemurian crew has a specific specialty such as: Influence d6 / Leadership d8, Sailor d6 / Helmsman d8, or Knowledge d6 / Navigation d10 and Knowledge d6 / Religion d10.
Agility: d8, Strength: d8, Vitality: d10, Alertness: d8, Intelligence: d6, Willpower: d8; Life Points 22; Initiative d8 + d8
Traits: Tough as Nails (Major Asset), Fightin’ Type (Major Asset), Sadistic (Major Complication), Overconfident (Minor Complication), Prejudice (Minor Complication).
Skills: Athletics d6 / Dodge d8, Covert d6, Discipline d6, Helmsman d6, Melee Weapon Combat d6 / Sword d10 / Knives d8, Perception d6, Sailor d6, Unarmed Combat d6 / Brawling d10 for a total of 60 in skills. In addition, half of each Grik ship has Heavy Weapons d6 / Ballista or Catapult, and the other half have Ranged Weapons d6 / Bow d8.
Lance-Thrower: d2W, Vehicle-scale, Point Blank Range only, Crew: 6, ROF: (2)
Catapult: d2W*, Vehicle-scale, Point Blank Range only, Crew: 2, ROF: (4)
*The Grik Catapult throws an incendiary missile 500 feet. The missile does d2 per ten minutes until extinguished or the target is destroyed.
Grik Sword d8W